This week, a Johns Hopkins University study found VR surgical training to be equal if not better than in-person practice. The FDA has approved VisAR's surgical navigation system for intraoperative spine surgeries. Moreover, Osso VR and Proximie have raised tens of millions of dollars in venture capital. VR/AR programs are being used worldwide to help doctors prepare for and optimize surgeries. Companies including Osso VR, Proximie, and VisAR are globally utilized in medical schools and hospital settings. Considering the plethora of news coverage concerning the use of VR/AR during medical procedures, it seems AR/VR technologies will change the future of medicine. More: - Researchers at Johns Hopkins University School of Medicine in Baltimore, Maryland, found VR surgical training more effective than traditional methods.
- Students showed better results following VR-based training than those relying on books and videos.
- The Johns Hopkins study will be published in the Journal of the American Association of Orthopaedic Surgeons Global Research & Reviews.
- Twenty-one orthopedic trainees participated in the study.
- The students completed a slipped capital femoral epiphysis (SCFE) screw fixation procedure using Osso's VR program.
- According to the researchers, VR-training outcomes proved equal if not better than physical simulations.
- Osso VR's CEO and co-founder, Justin Barad, MD, commented on the study, "Like many surgeons, I initially assumed that physical force feedback would generate significant gains in skill transfer when used in simulations. However, when I looked into the literature in the vast majority of studies, there seems to be no difference in skill transfer, which this study further supports and reinforces [...] With modern virtual reality and cutaneous haptics, we have the opportunity to bring affordable, portable, and effective simulation to every single surgeon around the world."
- Osso VR recently raised $66M VC.
- The surgical AR program Proximie raised $80M Series C.
- The FDA just cleared VisAR's surgical navigation system for "precision-guided intraoperative spine surgery."
- VisAR projects 3D holograms onto patients with submillimeter accuracy.
- This prevents doctors from looking at distant monitors.
- The CEO and co-creator of VisAR described the program as a "surgical GPS."
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Nreal AR glasses users can soon stream PC games on a 200-inch HD screen. The new beta program will launch later this month. The beta will be compatible with the Nreal Light and Nreal Air glasses. While it remains unclear which games will be available to play, the Halo Series and DiRT Rally are reportedly confirmed. More: - To access the beta, Nreal glasses owners must download the streaming app and connect the glasses to a PC.
- The app runs on Nreal's 3D UI platform, "Nebula."
- Because of the nature of a beta program, streams may be glitchy. In a press release, Nreal's team explained, “ [the beta] requires a bit of setup effort and is not optimized for all Steam games.”
- The AR glasses are already compatible with Xbox's cloud gaming platform.
- According to Nreal co-founder Ping Jun, "AAA games should be played on a 200-inch HD screen, and they should be played free of location restrictions."
- The glasses must be tethered to an Android smartphone.
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The medical and psychedelic firm Enosis Therapeutics uses VR to create lasting change in patients. Combining VR experiences with psychedelic drugs, the company uses VR to connect "elusive psychedelic visions and peak feelings" to visual cues created in VR. This limits continual psychedelic drug use. Instead, a patient's visions and feelings can be re-evoked in repeat VR sessions. More: - Enosis Therapeutics hopes its VR program will "enhance therapy outcomes."
- Early studies indicate that the company's custom VR platform could sustain "life-altering experiences" over multiple sessions without repeated drug use.
- According to the firm, the experiences create a "sense of openness, security, and acceptance."
- Dr. Prash Buspanathan said, "The roots of Enosis are rooted in evidence-based analysis that meticulously examines how expertise can enable for pushing the boundaries of what's thought-about potential in drug-assisted psychotherapy."
- Further studies are needed to confirm the company's early findings.
- Anxious patients, for instance, could suffer "unfavorable outcomes" "regardless of strict therapeutic frameworks."
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NASA is using immersive VR to date star clusters. A NASA research team led by Thomas Grubb created the specialty VR platform "PointCloudsVR" to support the dating program known as "NASA's Disk Detective program." The platform comprises over 40,000 disk entries from NASA and citizen scientists. NASA announced its findings on Tuesday at the 240th American Astronomical Society meeting in Pasadena, California. More: - Volunteers worked alongside NASA scientists to locate the "dusty disks around nearby stars."
- This information was then input into the VR program.
- In the VR environment, dusk-disk clusters were color-coded, and each start was identified with its position and velocity.
- Viewed in immersive reality, groupings became more apparent.
- Each grouping's dust surroundings connected the stars to a single "cosmic event."
- Altogether, the scientists dated 10 clusters ranging from 18 million to 133 million years old.
- Susan Higashio, the study's lead author, explained, "Young stars like the ones we study often form in groups — and when we view our data in VR, it enables us to see things from a new perspective. It can be easier to spot these groups."
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The Web3 entertainment company Kaleidoco raised $7M Seed. The money will grow its programming and support the onboarding of new staff. Specializing in AR entertainment, Kaleidoco's AR Tech Platform connects visitors to a part-2D, part-3D metaverse called "Particle Ink." The MR metaverse is set in what the company is called the "2.5th Dimension." More: - The funding round included participation from Animoca Brands, GameFi Ventures, Gemini, Jane Street, Adit Ventures, Merit Circle, Nexo, Hex Trust, SuperChain Capital, and The Seelig Group.
- The company is now valued at $24M.
- Kaleidoco generates revenue through a mixture of games, NFT sales, ticketed events, e-commerce, and live portals.
- The company is looking to connect Hollywood entertainment studios with immersive metaverse platforms.
- Kaleidoco recently opened its first live portal in the Las Vegas Arts District.
- The company plans on releasing its first AR NFT collection later this year.
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Raythink raised $15M Series A+ to mass-produce its in-vehicle, AR-based head-up displays (HUD). The naked-eye navigation system does not require drivers to wear HMDs. The integrated AR program projects visualizations to direct drivers and increase driver safety. Raythink has already secured over 100 HUD-related patents and can manufacture its own XR components. More. - Chengwei Capital led the round.
- Chengwei Capital will work with Raythink to expand its offerings throughout China.
- The Shenzhen-based firm will use funds to scale its platform and develop its "upcoming human-computer interaction automotive solutions."
- Raythink HUDs can also be used in trains and airplanes.
- The company is preparing to launch its platform with China's high-speed rail system.
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- Residents and visitors of Fort Worth, Texas' South Mani Village can soon download the Amphibian Stage's AR App to explore public art installations, music pieces, stories, and more. The app debuts on June 25.
- The Bank of Mexico's AR app BilletesMX projects 3D animations of Mexican money. Each bill can be activated to tell an animated story concerning the country's history and culture.
- The data collection company Cyxtera has tapped CareAR to help build a custom AR Service Experience Management system for the company. The program should boost efficiency and customer wait times.
- LG Display is rumored to be parting with Apple to develop micro-OLED displays for Apple's highly-anticipated AR/VR headset.
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| | Courtney Rawlings is an Inside Research Analyst living in Los Angeles, California. She has returned to her hometown of LA after spending several years working at Emory University in Atlanta, Georgia, where she is completing a Ph.D. in Art and Architectural History. While working toward her Ph.D., Courtney has developed an interest in the language and history of the tech industry, especially regarding metaverse technologies, streaming, and podcasting. In fact, she hosted her own podcast Low Culture Boil! You can find her on Twitter: @ckayerawlings Email: courtney@inside.com | | | Editor | Aaron Crutchfield is based in the high desert of California. Over the last two decades, he has spent time writing and editing at various local newspapers and defense contractors in California. When he's not working, he can often be found looking at the latest memes with his kids or working on his 1962 Ford. | |
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