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| Hi Insiders! Today's edition covers China Mobile's metaverse advancements and analyzes Roblox's most popular games. We then explore the EU's aims to pioneer the metaverse realm. Enjoy! Vildana p/vildana-b | |
| 1 | | China Mobile is propelling the metaverse forward through partnerships with tech giants like Huawei and Xiaomi, aiming to create a robust metaverse ecosystem in China. The company has established a member alliance fund to support innovative metaverse projects and invest in XR content creation and hardware development. More: - China Mobile announced its metaverse initiative at the Mobile World Congress Shanghai event, revealing the first 24 members of the alliance, including HTC and Unity China.
- The primary goal of this alliance is to foster metaverse development in China by promoting inter-company collaboration.
- China Mobile aims to create the world's strongest metaverse circle of friends, a "win-win concept" expected to bring new sources of income to the virtual economy.
- The member alliance fund established by China Mobile supports innovative projects and investments in XR content creation and hardware.
- Zhao Dachun, the deputy manager of China Mobile, highlighted the potential of the metaverse, stating it could generate trillions of yuan and play a crucial role in the construction of digital China.
Zoom Out: - China is experiencing significant growth in the metaverse industry; in 2023, it is expected to grow 39.5%, according to figures from Research and Markets.
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| 2 | |  What the numbers say: As of April 2023, the pet simulation game "Adopt Me!" held the record as the most frequented Roblox game ever, boasting nearly 32.67 billion visits. The town role-playing game "Brookhaven" followed closely, accumulating 29.22 billion visits. Impact: Roblox, a free-to-play online gaming platform initially launched in 2006, provides user-created gaming content and immersive virtual experiences. Now accessible on mobile devices and Xbox One, it attracts millions of global players daily. In Q4 2022, Roblox games boasted 58.8 million active players daily. Roblox recently introduced 17-plus experiences. | | |
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| 3 | | The European Commission has unveiled a plan to lead in the metaverse and prevent Big Tech from dominating this emerging field, which could significantly boost economic growth. The initiative is designed to uphold EU values and fundamental rights and aims to create an open and interoperable metaverse, with the global market size projected to exceed €800B by 2030. More: - The EU's move comes as Meta Platforms, Microsoft, and Apple are developing metaverse products or services, raising concerns about potential unfair advantages over smaller competitors.
- The EU's plan involves assembling creators, media companies, and others to form an industrial ecosystem.
- The initiative includes setting up regulatory sandboxes to help companies experiment with the metaverse.
- The plan also includes rolling out skills development programs and virtual public services.
- Commission Vice President Margrethe Vestager stated that there are no plans to regulate the metaverse.
- Still, existing rules, including those related to privacy, market power, and upcoming artificial intelligence regulation, are expected to apply.
- The EU executive emphasized the need for the metaverse to be shaped according to EU digital rights and principles, addressing risks related to privacy and disinformation.
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| 4 | | Meta's CTO, Andrew Bosworth, likens the confusion surrounding the term "metaverse" to the early ambiguity of the internet. Despite billions of dollars invested and a company rebrand, Meta's metaverse has not gained the traction initially anticipated. More: - Bosworth addressed the public's confusion during an Instagram Q&A session.
- He reassured viewers that the lack of a clear definition for "metaverse" is normal for new technologies.
- Bosworth compared the current uncertainty around the metaverse to the initial confusion about the internet in the early 1990s.
- He admitted that Meta did not expect the term "metaverse" to attract as much attention as it did following the company's rebrand.
- Despite the initial hype, Meta's metaverse has not taken off as expected, leading to layoffs in the Reality Labs division.
Zoom Out: | | |
| 5 | | BMW has launched a new VR platform, MetaRide, in the metaverse, allowing users to experience their new motorcycles virtually. The platform debuted with the BMW CE 02 electric scooter, offering a 3D view and a virtual test ride of the vehicle. More: - MetaRide is accessible via the Spatial Metaverse platform, where users can also engage in other activities like playing basketball and collecting tokens.
- Meta's metaverse, launched in 2021, was initially seen as the future of human society, offering a way to experience things without physical presence.
- However, the metaverse has lost momentum and is no longer the primary focus of Meta, which owns Facebook, Whatsapp, and Instagram.
- Reality Labs, the company that builds the hardware required to access the metaverse, made an operating loss of $13.7B in 2022.
- BMW's MetaRide seems to target young people, offering them a chance to experience the excitement of a motorcycle without actually riding it.
Zoom Out: - BMW has recently created a digital version of its upcoming electric vehicle (EV) facility in Hungary, exploiting the value of the metaverse for large manufacturing projects.
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| 6 | | The Great Barrier Reef is being revolutionized by the use of digital twins, a technology that uses photogrammetry to create 3D models of the reef. This technology, which has seen significant growth in marine ecosystem monitoring and research over the last decade, is accelerating scientists' ability to help vulnerable reefs recover and adapt to a warming climate. More: - Photogrammetry, the science of measuring objects from images, produces intricate image reconstructions (digital twins) of essential things, including the Great Barrier Reef.
- The Australian Institute of Marine Science (AIMS) has been using digital twins since 2017 to diagnose the health status of reefs and guide approaches that support their recovery and adaptation.
- Over 6,000 hours have been spent, and 1,000 digital twins have been produced to date, enhancing the ability to investigate coral reefs.
- The Ecological Intelligence for Reef Restoration and Adaptation Program (EcoRRAP) implemented photogrammetry in 2021 to measure fine-scale changes within coral reef communities.
- Photogrammetry is paired with Artificial Intelligence (AI) to accelerate the rate of extracting information from digital twins, providing timely information for management and conservation.
Zoom Out: - The global digital twin market was valued at $3.1B in 2020 and is expected to grow at a compound annual growth rate (CAGR) of 41.3% from 2021 to 2028.
- Digital twins are being used in various fields, including urban planning and infrastructure management, and also to simulate, predict, and visualize systems in 3D.
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